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New Project: New York City Subway 2019 by Matt Burb

[This should have been uploaded last month but I failed to see it in a Discord PM until now – my apologies for the delay – Albert]

This map represents the New York City Subway system as it was in 2019. Included and with heavy detail are all 36 rail lines. I consider this an advanced simulation, due to the sheer size of the system and the large number of trains, but I hope that you enjoy this challenge (of course, IRL, no one person operates the entire system on their own!)

Map Features:
– All New York City Subway stations
– Bowling Green shuttle platform
– All New York City Subway yards, either in full, in partial or as off-map places

The Simulation:
The included timetable includes all services on 21 train services, plus the two Brooklyn express services on the F train, between 7:30 AM and 8:30 AM during weekday morning rush hour. Note that the 1, 4, 5, A, D, and E trains are not included because of both trying to add more caused Railway to crash and because of my busy schedule, which explains why certain tracks and lines never see service.

Much more information is provided on the project page

Download it here

New Program Version Released – Version 2.3.0

The main feature of this release is the option to load railways and sessions with signals on the right hand side of the track, which is very common for non-uk railways. The option is selected before any railway is loaded so existing railway and session files can be loaded with right hand signals where appropriate. Other than in appearance the signals work as before.

Other changes include:-

a) Timetable clock speeds have been extended to include 1/8 and 1/16 real time. This is to make operation of very large railways easier. Also the time taken for points and level crossing barrier changing and route setting have been kept at their normal values for slower clock speeds, to prevent long waiting times for slower speed operation. At higher clock speeds these durations shorten in proportion.

b) The ‘Actions Due’ panel has been modified to prevent track and train information from being displayed when they lie behind the panel – thanks to Xeon for spotting and reporting this error.

c) An error in the user manual and help files has been corrected.  ‘Paste with attributes’ was claimed to retain preferred directions as well as track properties. In fact it doesn’t retain preferred directions as these are not stored as track properties and keeping them would be a difficult programming task. Re-establishing them for a moved section of track is normally quite quick.

d) The user manual and help files have been updated in line with the above changes and the timetable error messages document has also been updated to correct a few errors and to make some explanations clearer.

e) Changes have been made to text and graphics handling functions to make memory usage more efficient. There had been failures when loading very large session files, especially those containing very many trains. These changes provide more memory space for such files.

The new version is available here

New Project: Port Authority Trans-Hudson (PATH) by Krizar

Port Authority Trans-Hudson (PATH)

This route depicts the small subway network that connects New Jersey to the city of New York. The network contains three routes which connect to either Sixth Avenue or World Trade Center (WTC). Included within the route is a simplified timetable based on Monday-Friday services. This is my first successful shuttle based timetable on a route.


The PATH network is operated by the Port Authority of New York and New Jersey forming part of their transit system. Previously when operations commenced in 1908the system was run by the Hudson & Manhatton Railroad to connect New Jersey’s ports with the New York City predating all Subway lines within the city. However after bankruptcy in 1954 the system was renamed. The network is unique in that it falls under the Federal Railroad Adminstration due to its sharing of facilities with the NorthEast Corridor, including the Newark Dock Bridge.

The system runs 24/7 with varying services depending on time. A full summary of the network and timetable can be found within the official PATH leaflet included within the route zip file.

Details of routes, features and operation are included on the project page and in the README file

Download it here

New Project: Glasgow Subway by Krizar

Strathclyde Passenger Transit: Glasgow Subway

This is a nice easy route depicting the Glasgow subway which runs around the city of Glasgow in Scotland, UK. The route is completely circular and lies entirely underground except for Broomloan Depot. Contained within this package is a single scenario where services are fed onto the loop from Broomloan Depot Car Shed and Workshops.

Note: You will encounter issues if you try to automatically connect up the loop as a single loop once all services are on the line. The simulation does not like circular routes so you should manually signal trains across Govan Junction.


In a clockwise direction starting from Broomloan Depot:

– Govan
– Partick
– Kelvinhall
– Hillhead
– Kelvinbridge
– St Georges Cross
– Cowcaddens
– Buchanan Street (for Glasgow Queen Street station)
– St Enoch
– West Street
– Shields Road
– Kinning Park
– Cessnock
– Ibrox (for Rangers FC football stadium)

Download it here

New Project Submission: London Underground 2019 by Krizar

# London Underground (2019)

This is a representation of the London Underground network as it was in 2019. Included in great detail are all 11 lines. This route should be considered an advanced simulation due to the high level of traffic and scale of the network, it is a challenge that is supposed to be fun (after all no single person operates the whole network conventionally!).

## The Simulation

The included timetable represents services between 6:30-7:30am on a Sunday. Note that the Waterloo & City line does not operate on Sundays hence the lack of traffic on this line.

It is strongly advised that you use the Action Panel during the simulation in order to have quick and easy access to signalling of trains as and when it is needed. Furthermore, again due to the vast number of services, if you are beginner I also recommend slowing down the simulation or even pausing it whilst determining what you need to do next.

Where appropriate “via” points have been specified in train descriptions, take extra care to ensure you account for these as it can be easy to accidentally route a service into a terminating/wrong platform and then no longer be able to resume.

Much more detail on lines and services is provided on the project page and in the README file.

Download it here

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